Friday, June 19, 2015

Door Door (FAMICOM)

Door Door


Sale date    July 18, 1985
Platform    FAMICOM(NES)
Manufacturer  ENIX(SQUARE ENIX)
Genre            Action&Puzzle
 
 
The manufacturer which has developed "Dragon Quest" is the game sold for the first time for FAMICOM. 
It was sold as PC software in 1983 originally.



It's also a work which has brought one into prominence of a Japanese game creator "Kouichi Nakamura". 

The main character character is operated and an enemy is led.
When the enemy character on the screen is shut in a door, it's stage clearance.







The enemy character exists more than one kinds and is different in the movement pattern.

Various stairs are installed on the screen.
There are also stairs where a main character can't rise.

It's possible to open the door to shut an enemy only from the direction with a handle.

It can be opened and closed from left and right.




It's opened only from the right.
It's necessary to consider the route where an enemy is led for this.
 
At the stage where the number of a door is smaller than the number of the enemy character, together, more than one, it's necessary to shut.

When it touches an enemy and falls in the bottom, it'll be player's mistake.
Even if player touch the bomb which appears on the screen, it's a penalty.



A player can exceed an enemy by jumping.

50 stages exist.

The thing which shuts many enemies in a door together gives us a high score.

When having for the object to get a high score, degree of difficulty becomes higher.

It's said that this game designed in order for Mr. Nakamura to reproduce exhilarating feeling of "DIGDUG".
(DIGDUG 1982 NAMCO)

It's also transplanted to a PC in Windows sale before.

Degree of difficulty of this game has passed for more than 30 years, you delight a player even now.

Please play you by all means, too.

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