Sale date July 11, 1985
Platform FAMICOM(NES)
Manufacturer KONAMI
Genre Lacing game
An arcade edition was sold to "Road Fighter" in 1984.
A player operates a red car (Chevrolet corvette) and aims at a goal.
Before fuel disappears irrespective of the order, it's the player's purpose to do a goal.
An operating method is a handling by a key of left and right.
There is a difference in the max speed in A button B buttons by an accelerator.
A button
MAX 198km/h
B button
MAX 400km/h
A hurdle and enemy's car are avoided and the race is continued.
A big trailer also appears as an enemy.
The hole which becomes an obstacle
When fuel disappears, it's a game Over.
The scenery is also colorful and when a race is being developed, the stage landscape also changes.
Hashi who crosses the sea
Road facing the beach
The road width is small and is thrilling development.
When player's car touches enemy's car and hurdle, control is lost.
It's possible to avoid a crash by counter steering.
The direction of the car is rearranged by pressing a key which corresponds to the slipping way. (This case is the right key.)
succeeded in control's of a car restoring and evading a crash.
This game is also the one in an early stage at the inside of a FAMICOM game.
The contents are very simple and don't also exist in an ending.
But it's very speedy and is the game about which you can be enthusiastic even if I play now.
A continuation and a derivation series also exist, and it's possible to play in VC.
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