Saturday, May 30, 2015

Balloon Fight(FAMICOM)

Balloon Fight


Sale date    January 22, 1985

Platform    FAMICOM(NES)

Manufacturer  NINTENDO

Genre           Action

There are 3 modes in "Balloon Fight".

MODE:A/B(1PLAYER/2PLAYER)
An enemy on the screen is beat and a stage is cleared. 

MODE:C BALLOON TRIP(1PLAYER)
A screen will move compulsorily to the left.
player breaks a balloon on the screen and competes for the score.

MODE:A 
.An enemy on the screen is beat.                When A button is pressed, the character flaps.          The character keeps flying while pressing a B button.   The inertia operates on a movement.     
When a player bangs over enemy's head, it's possible to break a balloon.          That's balloon destruction and an enemy begins to descend by a parachute.                    
 
Moreover it's possible to beat an enemy by banging.


A big fish appears from a surface of the water.                        When the character approaches, the mouth is being opened and attacked.

 
There are 2 balloons in the character of the player.                          When a balloon will be divided into an enemy, and is 1, the ability to rise becomes weak. 
 
When an enemy gets again in its state, it'll be player's mistake.  

It's being also seized with big fish.

MODE:B  
Simultaneous play by 2 players.It's also possible to fight against cooperating and beating an enemy between the players.



A bonus stage is prepared every 3 stages.















When all 20 balloons from which a player emerges are broken, the bonus score is added.

MODE:C
BALLOON TRIP
A screen moves to the left compulsorily.
An enemy doesn't appear, but thunder is in the way.

 

 

When the character is struck by thunder, it's an end as of it.

An arrangement was made based on "Joust" where "Balloon Fight" was sold from "Williams company".




An arrangement edition is also transplanted to several game machines and also exists.






   
 
 

Thursday, May 28, 2015

EXCITE BIKE(FAMICOM)

EXCITEBIKE


Sale date    November 30, 1984

Platform    FAMICOM(NES)

Manufacturer  NINTENDO

Genre           Lacing game


"EXCITEBIKE" is the lace game sold next to "F1RACE".

(F1 RACE FAMICOM) 


A player operates an off-road motorcycle and goes around a course beyond an obstacle. 

An accelerator is 2 kinds.
Normality or something with the high acceleration.
An engine tends to overheat for high acceleration.

When a course can be chosen from 5 kinds, and the prescriptive time is cleared by a challenge race, it's possible to appear on this competition.



advance this game by the viewpoint seen from the side. 
A mode is 3 kinds.

When one between the motorcycle has contact by the mode to run with 3 rival characters, the following car is reversed.
When falling down, you can return to a race quickly by firing an AB button in rapid succession. 

There is also a mode by which a player makes a course.

Different machinery and materials are needed to preserve a made course.


 Parts which correspond to S from A of an alphabet will be set on the course.

7 kinds of Jump ramp where the height and inclination are different.
Super jump lamp where a carry goes out is 2 kinds.
The gap where player fall down when Willie doesn't do when passing.
There is also a device for the mud where the speed goes down.
decide on the end as the number of going with a goal spot.

 "EXCITE BIKE" is sold by a various game machine edition.
It's possible to play by "3ds" and "WiiU"and others.







Saturday, May 23, 2015

URBAN CHAMPION (FAMICOM)

URBAN CHAMPION

Sale date    November 14, 1984
Platform    FAMICOM(NES)
Manufacturer  NINTENDO
Genre           Action (confrontation)
 
 
 It's the fight game it's possible to take on between the players for "URBAN CHAMPION".
 
The player character is operated, punch is hit against a partner and it's run down in the end of a screen.
 
A mode of a game is 2.
GAME A is VS COMPUTER
GAME B is VS PLAYER
 
 Punch is 4 kinds.
 
The upper row
Low power punch









High power punch










the lower part
 Low power punch


High power punch








 A motion is small and it's possible by low power punch to stop a partner.
When high power punch is bruised, an enemy is downed.

Defense

guard
They're used appropriately by a key at the top and the bottom of the controller.

sway back

It's possible to shunt the upper part of the body to the back by pressing the left key of a controller once.

 

When an enemy was run down to the end of a screen, a player won 1 round.

When it's repeated 3 times, it's stage clearance.

When a player defeats an enemy 139 times, champion's title is given.

There are no endings in this game.

It continues until a player will be a game end.

Various devices exist in a stage.
 


 The person who appeared from a window....









 A potted plant is being dropped.










 When it isn't avoided, neither a player nor an enemy can move any more for a while.










 A patrol car runs.

The character is returned to the start location.









The character near the end of a screen will also appear in case of restriction termination, and brings character there.

When this game was sold, there were no confrontation fight games.

"TAKKEN" "Street Fighter" it's monotonous compared with etc. but enough for amusement.

 This game is delivered in VC of Nintendo.
Please play you by all means, too.