Friday, May 15, 2015

WILD GUNMAN (FAMICOM)

WILD GUNMAN



















Sale date    February 2, 1984

Platform    FAMICOM(NES)

Manufacturer  NINTENDO

Genre            gun  Shooting game


"Wild Gunman" was sold as 1 over the "KOU - SEN - JU,(NES Zapper)" series in 1984.
 The controller sold in Japan makes the real gun a model.

 3 modes exist in a game.

GAME A(1vs1)

Have a game of a quick shot for the opponent each 1 person seems.
Indication as "FIRE!" is a sign.
If it can be shot earlier than an enemy, it's a win.
More than one kinds of foe exists.
Every time a player advances first, it'll become strong in a foe.














 The pattern when beating an enemy.
     













GAME B (1vs2)
2 enemies appear at the same time by this mode.
The rule is same as "GAME A"



GAME C
The opponent who shows from a window of the pub is shot.

A player fights the opponent showing one after another.

please improve by "GAME A&B".
 When a trigger of the gun which is a controller is pulled, a target of a game screen is switched over to indication for recognition, and a sensor of a muzzle senses, and a program distinguishes.

 It isn't possible to play this game by a monitor of liquid crystal and a plasma display monitor.

It reacts to an old television using a cathode-ray tube.

It's technology of a sold toy originally in 1970.
The toy to which light is applied for a sensor which is had by the doll which becomes a mark built-in.

This series built the record sales up in a sold year.







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